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  <titleInfo>
    <title>WOW worlds of wonder</title>
    <subTitle>: experience design for curious people</subTitle>
  </titleInfo>
  <titleInfo type="alternative">
    <title>Worlds of wonder</title>
  </titleInfo>
  <titleInfo type="alternative">
    <title>Art of wonder</title>
  </titleInfo>
  <name type="personal">
    <namePart>Bär, Erik</namePart>
    <namePart type="date">1969-</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
    <role>
      <roleTerm type="text">author.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Boshouwers, Stan</namePart>
    <namePart type="date">1968-</namePart>
    <role>
      <roleTerm type="text">author.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Hannay, Mark</namePart>
    <role>
      <roleTerm type="text">translator.</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
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    <dateIssued encoding="marc">2018</dateIssued>
    <copyrightDate encoding="marc">2018</copyrightDate>
    <issuance>monographic</issuance>
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  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>271 pages : illustrations (chiefly color) ; 29 cm</extent>
  </physicalDescription>
  <abstract>"Experience Design, the enterprise of creating immersive worlds around people seems to be the biggest star in today's marketing firmament. No other medium is more promising in connecting people to stories, places and ideas. What is the story behind this movement? How did it evolve and what is the best way of navigating in this sector? In this revealing book, two pioneers reconstruct the past 25 years, showing how constructed experience came to be central in our lives. They arrive at an original conclusion: immersive experience design is not just the latest new media extension. It is related to our way of being, of finding our way in life. When used in the right way, it serves as an instrument for massive, multi agent change. 'The Art of Wonder' not only gives a thorough analysis of the psychological foundations of Experience Design and its rise into cultural and commercial realms, it also provides practical tips for how to build engaging worlds for your audiences. Larded with the light hearted history of their own XD-firm, one gets more than a feel for this way of work. From museums to theme parks and from A-brands to governments, Experience Design (XD) is paramount in today's creative industry. Imagination is becoming the ultimate canvas for connecting people to brands, stories, and places."</abstract>
  <tableOfContents>Part one — WHO — Introduces the authors and the major vantage point of the book: psychology. Experience design is defined as the design of immersive spaces so as to direct human experience. This space can be virtual (internet) or mental.

Part two — WHY — Explains why XD is growing so fast in different fields of communication. It connects experience design close to purpose of people and organizations.

Part three — WHAT — Proposes the main topics of experience design as a task.

Part four — HOW — Is a practical toolbox for experience designers and their clients. It contains TIPS &amp; instruments for all major steps in the design.

Optional: part five — NOW — What is our collective mission, where is the real fun?</tableOfContents>
  <note type="statement of responsibility">/ Erik Bär &amp; Stan Boshouwers ; English translations by Mark Hannay.</note>
  <note>Includes index.</note>
  <subject authority="lcsh">
    <topic>Design</topic>
    <topic>Human factors</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Design</topic>
    <topic>Psychological aspects</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Interactive art</topic>
    <topic>Exhibitions</topic>
    <topic>Design</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Installations (Art)</topic>
    <topic>Exhibitions</topic>
    <topic>Design</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Amusement rides</topic>
    <topic>Design</topic>
  </subject>
  <classification authority="lcc">NK1520 .B37 2018</classification>
  <identifier type="isbn">9789063694647</identifier>
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    <recordCreationDate encoding="marc">170305</recordCreationDate>
    <recordChangeDate encoding="iso8601">20250311150104.0</recordChangeDate>
    <recordIdentifier source="CaAEU">8757935</recordIdentifier>
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