000 03375nam a2200373Ia 4500
001 3102
008 230305s2020 xx 000 0 und d
020 _a9781119629191
043 _aen_UK
041 _aeng
245 4 _aThe Design Thinking Toolbox
260 _a
_bWiley & Sons,
_c2020
300 _a309 p.
_bil. col.
_c19x25 cm.
500 _aA Guide to Mastering the Most Popular and Valuable Innovation Methods
505 _aIncludes bibliographical references and index.
_rTOC:--
_rThe Toolbox in a nutshell--
_rThe global survey--
_rWhat is design thinking?--
_rQuick start--
_rThe Toolbox--
_rWarm-ups that fit the setting--
_rClapping game--
_rBingo--
_rStop & go--
_r30 circles--
_rNinja--
_rMarshmallow challenge--
_rUnderstand--
_rProblem statement--
_rDesign principles--
_rInterview for empathy--
_rExplorative interview--
_rAsk 5x why--
_r5W+H questions--
_rJobs to be done--
_rExtreme users/lead users--
_rStakeholder map--
_rEmotional response cards--
_rObserve--
_rEmpathy map--
_rPersona/user profile--
_rCustomer journey map--
_rAEIOU--
_rAnalysis questions builder--
_rPeers observing peers--
_rTrend analysis--
_rDefine point of view--
_r"How might we..." question--
_rStorytelling--
_rContext mapping--
_rDefine success--
_rVision cone--
_rCritical items diagram--
_rIdeate--
_rBrainstorming--
_r2x2 matrix--
_rDot voting--
_r6-3-5 method--
_rSpecial brainstorming--
_rAnalogies & benchmarking as inspiration--
_rNABC--
_rBlue ocean tool & buyer utility map--
_rPrototype--
_rFrequently used kinds of prototypes--
_rExploration map--
_rPrototype to test--
_rService blueprint--
_rMVP--
_rTest--
_rTesting sheet--
_rFeedback capture grid--
_rPowerful questions in experience testing--
_rSolution interview--
_rStructured usability testing--
_rA/B testing--
_rReflect--
_rI like, I wish, I wonder--
_rRetrospective "sailboat"--
_rCreate a pitch--
_rLean canvas--
_rLessons learned--
_rRoad map for implementation--
_rProblem to growth & scale innovation funnel--
_rApplications--
_rUniversities: ME310 at Stanford University--
_rCompanies: "Co-creation toolbox" by Siemens--
_rIntrapreneurship: "Kickbox" by Swisscom--
_rTransformation: "Digital transformation road map"--
_rPromotion of young talent: "Young innovators"--
_rPersonal change: "Design thinking life--
520 _aThe Design Thinking Toolbox explains the most important tools and methods to put Design Thinking into action. Based on the largest international survey on the use of design thinking, the most popular methods are described in four pages each by an expert from the global Design Thinking community. If you are involved in innovation, leadership, or design, these are tools you need. Simple instructions, expert tips, templates, and images help you implement each tool or method.
630 _aHD INDUSTRIES. LAND USE. LABOR
_937
650 _aProblem solving
_98435
650 0 _aCreative thinking
_97027
650 0 _aProject management
_91664
650 _aCreative ability in technology
_913014
650 0 _aCreative ability in business
_94129
700 _aSchmidt, Achim
_eIllustrator
_913015
700 _aLewrick, Michael
_eAutor
_913016
700 _aLink, Patrick
_eAutor
_913017
700 _aLeifer, Larry
_eAutor
_913018
902 _a1454
905 _am
911 _ahttps://biblioteca.tbs-education.es/portadas/9781119629191.jpg
912 _a2020-01-01
942 _a1
953 _d2021-09-08 10:01:52
999 _c2958
_d2958