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008 190311t20202020nyua ob 001 0 eng
010 _a2019012045
020 _a9781351253185
035 _atf9781351253208
040 _aDLC
_beng
_erda
_epn
_cDLC
_dUOH
041 _aen
042 _apcc
050 1 0 _aML3540.7
_b.M876 2020
245 0 0 _aMusic in the role-playing game
_b: heroes & harmonies
_c/ edited by William Gibbons and Steven Reale.
264 1 _aNew York, NY ;
_aLondon :
_bRoutledge/Taylor & Francis Group,
_c2020.
264 4 _c℗2020.
300 _ax, 224 pages :
_billustrations.
490 1 _aRoutledge music and screen media series.
504 _aIncludes bibliographical references and index.
505 _aPrologue: The Journey Begins — Part I: Magical Melodies — Song and the Transition to “Part-Talkie” Japanese Role-Playing Games — “The Things I Do for Lust …”: Humor and Subversion in The Bard’s Tale — Mother/EarthBound Zero and the Power of the Naïve Aesthetic: No Crying Until the Ending — Part II: Mystical Metaphors — Alien Waves: Sonic Reverberations of the RPG Interface in Lagrange Point — The Penultimate Fantasy: Nobuo Uematsu’s Score for Cleopatra no Ma Takara — Music in the Time of Video Games: Spelunking Final Fantasy IV — Operatic Conventions and Expectations in Final Fantasy VI — Part III: Meaningful Memories — Ludomusical Dissonance in Diablo III — A Hidden Harmony: Music Theory Pedagogy and Role-Playing Games — Soundwalking and the Aurality of Stardew Valley: An Ethnography of Listening to and Interacting with Environmental Game Audio — Musical Landscapes in Skyrim — Barriers to Listening in World of Warcraft
520 _aMusic in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players’ perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences. Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors’ experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.
545 0 _aWilliam Gibbons is Associate Professor of Musicology and Associate Dean of the College of Fine Arts at Texas Christian University. Steven Reale is Associate Professor of Music Theory at Youngstown State University.
650 0 _aVideo game music
_xHistory and criticism.
650 0 _aFantasy games.
_926662
700 _aGibbons, William
_q(William James),
_d1981-
_eeditor.
700 _aReale, Steven,
_eeditor.
_926663
830 0 _aRoutledge music and screen media series.
942 _2lcc
999 _c5301
_d5301