| 000 | 02492nam a22003255i 4500 | ||
|---|---|---|---|
| 001 | 24217518 | ||
| 005 | 20260514175256.0 | ||
| 008 | 250523s2025 nyu 000 0 eng | ||
| 010 | _a 2025939485 | ||
| 020 |
_a9781959029717 _q(paperback) |
||
| 020 |
_z9781959029397 _q(ebook) |
||
| 035 | _a24217518 | ||
| 040 |
_aDLC _beng _erda _cDLC |
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| 041 | _aEnglish | ||
| 042 | _apcc | ||
| 100 |
_aPlatz, Cheryl, _eauthor. _927072 |
||
| 245 | 1 | 4 |
_aThe game development strategy guide _b: crafting modern video games that thrive _c/ Cheryl Platz. |
| 264 | 1 |
_aNew York : _bRosenfeld Media, _c2025. |
|
| 505 | _aHow to Use This Book — Frequently Asked Questions — Contents — Foreword — Introduction — Player Select: Expert Interviews — What Makes Us Play — The Living Business of Games — Putting the Dev in Game Development — Game Designer’s Toolkit — Game Experience Design in Practice — The Why of Multiplayer — Engaging Players over Time — Creating Immersive Worlds — From Emergence to Prosocial Gaming — The Money Game — Efficient and Ethical Economies — Gaming Technology Platforms — The Good and Bad of Game Dev Processes — Let the Right Ideas Win — Failure to Thrive — Epilogue: The Final Boss. | ||
| 520 |
_a"The video game industry has grown to become a darling of the entertainment industry, with $184 billion of revenue in 2023. But that expansion has increased competition exponentially, and today's game developers face a tougher struggle than ever before to differentiate their titles before a market full of algorithmic recommendations swallows them whole. Enduring Play invites both industry veterans and aspiring game developers and designers to level up their game development craft to this newest normal. Explore the modern game development process holistically to gain new understanding about how the most successful games are made. No stone is left unturned - from process, roles, and market concepts like live service games and monetization to basic game design principles and UX design best practices"-- _cProvided by publisher. |
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| 650 | 0 |
_aVideo games—Design _927075 |
|
| 650 | 0 |
_aGamification _910465 |
|
| 650 | 0 |
_aUser-centered system design. _925395 |
|
| 650 | 0 |
_aOnline games—Social aspects _927080 |
|
| 650 | 0 |
_aCreative ability in business _94129 |
|
| 650 | 0 |
_aVideo games—Programming _927076 |
|
| 650 | 0 |
_aInteractive multimedia—Design _927079 |
|
| 650 | 0 |
_aComputer games—Design _927077 |
|
| 942 | _2lcc | ||
| 999 |
_c5467 _d5467 |
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