User experience design : an introduction to creating interactive digital spaces / Mark Wells.
Material type:
TextLanguage: English Publisher: London : Laurence King Student & Professional, [2023]Description: 160 pages : illustrations (some color), maps ; 24 cmISBN: - 9781529420265
- 1529420261
- QA76.9.U83 W45 2023
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|
| Book | TBS Barcelona | QA76.9 WEL (Browse shelf(Opens below)) | 1 | Available | B05734 |
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| QA76.9.H84 TUC Creating and capturing value through crowdsourcing | QA76.9.I52 NUS Storytelling with data : a data visualization guide for business professionals | QA76.9.Q36 KAR The handbook of creative data analysis | QA76.9 WEL User experience design : an introduction to creating interactive digital spaces | QA76.9 WIL Cybersecurity | QA76.9 WIL Cybersecurity | QA166 GRI En busca del grafo perdido : matemáticas con puntos y rayas |
Includes bibliographical references and index.
Design methods —
Digital design methods —
Understanding the client —
Multiplatform space —
Data collection —
Data analysis —
Presenting data visually —
Understanding the user —
User testing —
Designing a digital interface —
Structuring content —
Visualizing your product.
We all engage with digital user experience design and user interfaces every day - if you are reading this on an e-commerce platform then you are doing it right now. This is an invaluable introduction for designers and creatives on how to create successful digital environments for users.
The discipline of design is increasingly carried out in the virtual sphere, with a greater emphasis on user interaction and user experience than ever before. This book takes students through the crucial stages and skills that are needed for creating successful interactive digital environments, including:
Data collection,
User analysis,
Testing,
Creating valid content,
Design for different devices and platforms,
Prototyping and visualization.
Visual examples range from screen shots to diagrams and physical prototypes, while case studies featuring digital agencies and creatives from around the world show how they approach each project.

